@startuml
sprite $drone [48x48/16] {
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}


!define GOV_DRONE(_alias) ENTITY(rectangle,black,drone,_alias,GOV DRONE)
!define GOV_DRONE(_alias, _label) ENTITY(rectangle,black,drone,_label, _alias,GOV DRONE)
!define GOV_DRONE(_alias, _label, _shape) ENTITY(_shape,black,drone,_label, _alias,GOV DRONE)
!define GOV_DRONE(_alias, _label, _shape, _color) ENTITY(_shape,_color,drone,_label, _alias,GOV DRONE)
skinparam folderBackgroundColor<<GOV DRONE>> White
@enduml